Second Life: Creativity Sink?

For me, Second Life has become little more than a creativity sink.  I’ve wasted enough time dreaming up ideas, coding and designing products for so little financial gain.  Without going into specifics, I’ll just tell you that sales have hit rock-bottom for me and I don’t think it’s going to get better anytime soon.  I’m selling about 20% as much as I was this same time last year.

And it sucks, too, because I love making stuff in SL.  Love it.  As much as I bitch and complain about the lack of features, I really think it has potential.  So while I’m not going to devote as much idle brain cycles to crazy new product ideas, I’m not quite ready to pack up the shops yet.

There’s so much amazing art and architecture and coding going on in SL.  Unfortunately, there’s hardly anybody around to see it.  So I’m gonna go cry and stuff.    See ya.

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